SDL_SetSurfaceColorMod - Man Page

Set an additional color value multiplied into blit operations.

Header File

Defined in SDL3/SDL_surface.h

Synopsis

#include "SDL3/SDL.h"

bool SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b);

Description

When this surface is blitted, during the blit operation each source color channel is modulated by the appropriate color value according to the following formula: srcC=srcC*(color/255)

Function Parameters

surface

the SDL_Surface
structure to update.

r

the red color value multiplied into blit operations.

g

the green color value multiplied into blit operations.

b

the blue color value multiplied into blit operations.

Return Value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_GetSurfaceColorMod(3), ·(3), SDL_SetSurfaceAlphaMod(3)

Referenced By

SDL_GetSurfaceColorMod(3), SDL_SetSurfaceAlphaMod(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS