SDL_SetSurfaceColorMod - Man Page
Set an additional color value multiplied into blit operations.
Header File
Defined in SDL3/SDL_surface.h
Synopsis
#include "SDL3/SDL.h" bool SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b);
Description
When this surface is blitted, during the blit operation each source color channel is modulated by the appropriate color value according to the following formula: srcC=srcC*(color/255)
Function Parameters
- surface
the SDL_Surface
structure to update.- r
the red color value multiplied into blit operations.
- g
the green color value multiplied into blit operations.
- b
the blue color value multiplied into blit operations.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_GetSurfaceColorMod(3), ·(3), SDL_SetSurfaceAlphaMod(3)
Referenced By
SDL_GetSurfaceColorMod(3), SDL_SetSurfaceAlphaMod(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS