xkoules - Man Page
Action game for X11
Synopsis
Koules from the Top
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H A V E
FUN
!
Description
Koules is an action game. The mission is to bounce all koules fighters from your sector
Options
- -h
for help
- -s
for small display(320x250) for slow machines
- -l
for large display(640x480) default size
- -m
for monochrome displays
- -b
for black and white mode
- -p
use private colormap
- -y
Synchronize with X use only for debugging
- -f
Disable palette fading
- -d
Disable sound support Game will run faster.
- -x
Disable X11 pointer Use game's own cursor when standard X11's cursor is blinking
- -M
DISABLE shared memory support Slow down the game. Use only if shared memory support crashes.
Network options
- -C<host>
run koules as network client
- -S
run koules as network server
- -P<port>
select port. Default is:12345
Use this in case that some other program is already using this port.
Server options
- -W
run server in width mode-support for 320x200 svgalib and OS/2 clients.
Use this in case that server is refusing your clients.- -L<level>
select level for server
- -D<number>
select dificulty for server:
0: nightmare
1: hard
2: medium (default and recommended)
3: easy
4: very easy- -K
run server in deathmatch mode
Points
Bounce something : +1
Eat extension : +10
Eat thief : -30
Eat friend : +30 At end of level
every live : +20
every lost level : -100
In deathmatch mode
every destroyed concurrent: +100
Portability
The program is written in ANSI C and uses the X11 graphics library.
Bugs/Limitations
Joystick is supported only on Linux.
See Also
Author
Jan Hubicka
email: hubicka@paru.cas.cz
smail:
Jan Hubicka
Dukelskych bojovniku 1944
Tabor 39001
Czech Republic