supertux2 - Man Page
SuperTux, a classic jump'n'run platformer featuring Tux
Synopsis
supertux2 [options]
supertux2 [options] level.stl
supertux2 [options] worldmap.stwm
Description
SuperTux is a classic style 2D platform game. Run and jump through multiple worlds, fighting off enemies by jumping on them, bumping them from below or tossing objects at them, grabbing power-ups and other stuff on the way.
Options
These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below.
- -h, --help
Show this help message
- -v, --version
Show SuperTux version and quit
- --verbose
Print verbose messages
- --debug
Print extra verbose messages
- --print-datadir
Print SuperTux's primary data directory.
- --acknowledgements
Print the licenses of libraries used by SuperTux.
- -f, --fullscreen
Run in fullscreen mode
- -w, --window
Run in window mode
- -g, --geometry WIDTHxHEIGHT
Run SuperTux in given resolution (eg. -g 800x600)
- -a, --aspect WIDTH:HEIGHT
Run SuperTux with given aspect ratio (eg. -a 4:3)
- -d, --default
Reset video settings to default values (-g 800x600 -a auto -w)
- --renderer RENDERER
Render the game using the specified video renderer. Valid values are sdl, opengl20, opengl33, and auto (the default).
- --disable-sound, --disable-sfx
Disable sound effects
- --disable-music
Disable music
- --edit-level
Open given level in editor
- --resave
Loads given level and saves it
- --show-fps
Display framerate in levels
- --no-show-fps
Do not display framerate in levels
- --show-pos
Display player's current position
- --no-show-pos
Do not display player's position
- --christmas
Enable Christmas mode outside Christmas times
- --no-christmas
Disable Christmas mode during Christmas times
- --developer
Enable developer features
- -s, --debug-scripts
Enable script debugger.
- --spawn-pos X,Y
Where in the level to spawn Tux. Only used if [level] is specified.
- --sector SECTOR
Spawn Tux in SECTOR
- --spawnpoint SPAWNPOINT
Spawn Tux in SPAWNPOINT
- --record-demo FILE LEVEL
Record a demo to FILE
- --play-demo FILE LEVEL
Play a recorded demo
- --datadir DIR
Set the directory for the games datafiles
- --userdir DIR
Set the directory for user data (savegames, etc.)
- --repository-url URL
Set the URL to the Add-On repository
Environment
- SUPERTUX2_USER_DIR
Directory for user data (savegames, etc.)
- SUPERTUX2_DATA_DIR
Directory for the games datafiles
Files
- ~/.local/share/supertux2, ~/.supertux2
Contains configuration and savegames. Also acts as an overlay of the SuperTux game data path: Files placed here will override or supplement game data files.
Examples
To play level /tmp/mylevel.stl in a window of size 800x600, run the program like this:
supertux2 --window --geometry 800x600 /tmp/mylevel.stl
To play a previously recorded demo /tmp/mylevel.demo of level /tmp/mylevel.stl, run SuperTux like this:
supertux2 --play-demo /tmp/mylevel.demo /tmp/mylevel.stl
Custom-made levels can be conveniently stored in the overlay data folder.
- ~/.supertux2/levels/sample_collection/level01.stl
(supertux-level (version 2) (name (_ "Sample Level")) (author "Myself") ...
Make sure to also create an "info" file, so the collection will be recognized by SuperTux.
- ~/.supertux2/levels/sample_collection/info
;SuperTux-Level-Subset (supertux-level-subset (title "Sample Collection") (description "") )
For easier distribution, the level collection can be bundled in a Zip archive.
- ~/.supertux2/sample_collection.zip
levels/sample_collection/info levels/sample_collection/level01.stl ...
Bugs
This is a development version, so expect plenty of bugs.
Author
This manual page was written by the SuperTux Devel Team and is placed in the public domain.