skulloop - Man Page
recursive descent into a Platonic unit skull.
Synopsis
skulloop [--display host:display.screen] [--visual visual] [--window] [--root] [--delay number] [--speed number] [--wireframe] [--fps]
Description
Recursive descent into a Platonic unit skull.
Options
- --visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
- --window
Draw on a newly-created window. This is the default.
- --root
Draw on the root window.
- --delay number
Per-frame delay, in microseconds. Default: 30000 (0.03 seconds).
- --speed number
Animation speed. 2.0 means twice as fast, 0.5 means half as fast.
- --wireframe | --no-wireframe
Render in wireframe instead of solid.
- --fps | --no-fps
Whether to show a frames-per-second display at the bottom of the screen.
Environment
- DISPLAY
to get the default host and display number.
- XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
- XSCREENSAVER_WINDOW
The window ID to use with --root.
See Also
X(1), xscreensaver(1)
Copyright
Copyright © 2023 by Jamie Zawinski. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.
Author
Jamie Zawinski.