running-bear - Man Page
The launcher for games made with the Bear Engine.
Synopsis
running-bear --data-path=path... --item-library=path... --start-level=path [ -h ] [ --log-concise ] [ --log-file=file ] [ --log-level=string ] [ --log-uniq ] [ -v ] [ --active-area=integer ] [ --dumb-rendering --no-dumb-rendering ] [ --fullscreen --windowed ] [ --game-name=string ] [ --game-var-assignment=character ] [ --screen-height=integer ] [ --screen-width=integer ] [ --set-game-var-bool=name=value... ] [ --set-game-var-int=name=value... ] [ --set-game-var-real=name=value... ] [ --set-game-var-string=name=value... ] [ --set-game-var-uint=name=value... ] --stats-destination=url
Description
This program is a launcher for games made with the Bear Engine.
Options
The following options can be passed to the program:
- --active-area=integer
The margin around the camera in which we check for activity.
- --data-path=path
Path to the directory containing the data of the game. When a file is required during the game, the paths are explored from the last one on the command line toward the first one.
- --dumb-rendering, --no-dumb-rendering
Enables or disables the use of the dumbest rendering procedure.
- --fullscreen
Run the game in fullscreen mode.
- --game-name=string
The name of the game.
- --game-var-assignment=character
Change the delimiter used in --set-game-var-"type" to separate the name and the value of the variable.
- -h, --help
Show summary of options.
- --item-library=path
Path to a library containing items for the game.
- --log-concise
Do not display log messages that have recently been displayed.
- --log-file=file
Write log output in "file".
- --log-level=string
Output log messages up to a given level, among "error", "warning" and "verbose".
- --log-uniq
Do not display the same log message successively.
- --screen-height=integer
The height of the screen
- --screen-width=integer
The width of the screen.
- --set-game-var-bool=name=value
Set the value of a boolean game variable.
- --set-game-var-int=name=value
Set the value of an integer game variable.
- --set-game-var-real=name=value
Set the value of a real number game variable.
- --set-game-var-string=name=value
Set the value of a string game variable.
- --set-game-var-uint=name=value
Set the value of a non negative integer game variable.
- --start-level=string
The path to the first level to run, relatively to the data paths.
- --stats-destination=url
Set the value of the destination to which game statistics are sent.
- -v, --version
Print the version of the engine and exit.
- --windowed
Run the game in a window.
Author
This manual page was written by Julien Jorge <julien.jorge@gamned.org>. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation.
On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL.