running-bear - Man Page

The launcher for games made with the Bear Engine.

Synopsis

running-bear --data-path=path... --item-library=path... --start-level=path [ -h ]  [ --log-concise ]  [ --log-file=file ]  [ --log-level=string ]  [ --log-uniq ]  [ -v ]  [ --active-area=integer ]  [ --dumb-rendering --no-dumb-rendering ]  [ --fullscreen --windowed ]  [ --game-name=string ]  [ --game-var-assignment=character ]  [ --screen-height=integer ]  [ --screen-width=integer ]  [ --set-game-var-bool=name=value... ]  [ --set-game-var-int=name=value... ]  [ --set-game-var-real=name=value... ]  [ --set-game-var-string=name=value... ]  [ --set-game-var-uint=name=value... ]  --stats-destination=url

Description

This program is a launcher for games made with the Bear Engine.

Options

The following options can be passed to the program:

--active-area=integer

The margin around the camera in which we check for activity.

--data-path=path

Path to the directory containing the data of the game. When a file is required during the game, the paths are explored from the last one on the command line toward the first one.

--dumb-rendering,  --no-dumb-rendering

Enables or disables the use of the dumbest rendering procedure.

--fullscreen

Run the game in fullscreen mode.

--game-name=string

The name of the game.

--game-var-assignment=character

Change the delimiter used in --set-game-var-"type" to separate the name and the value of the variable.

-h,  --help

Show summary of options.

--item-library=path

Path to a library containing items for the game.

--log-concise

Do not display log messages that have recently been displayed.

--log-file=file

Write log output in "file".

--log-level=string

Output log messages up to a given level, among "error", "warning" and "verbose".

--log-uniq

Do not display the same log message successively.

--screen-height=integer

The height of the screen

--screen-width=integer

The width of the screen.

--set-game-var-bool=name=value

Set the value of a boolean game variable.

--set-game-var-int=name=value

Set the value of an integer game variable.

--set-game-var-real=name=value

Set the value of a real number game variable.

--set-game-var-string=name=value

Set the value of a string game variable.

--set-game-var-uint=name=value

Set the value of a non negative integer game variable.

--start-level=string

The path to the first level to run, relatively to the data paths.

--stats-destination=url

Set the value of the destination to which game statistics are sent.

-v,  --version

Print the version of the engine and exit.

--windowed

Run the game in a window.

Author

This manual page was written by Julien Jorge <julien.jorge@gamned.org>. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any  later version published by the Free Software Foundation.

On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL.

Referenced By

plee-the-bear(6).

august 21, 2009