pioneersai - Man Page
Computer player for Pioneers
Synopsis
pioneersai [ -s server ] [ -p port ] -n name [ -a algorithm ] [ -t milliseconds ] [ -c ]
Description
This manual page documents briefly the pioneersai command.
Pioneers is a computerized version of a well known strategy board game. The goal of the game is to colonize an island. The players play the first colonists hence the name pioneers. This is an AI player implementation that can take part in Pioneers games.
Options
- -s,--server server
Connect to a pioneers game running on server.
- -p,--port port
Connect to a pioneers game running on port.
- -n,--name name
Specify name of the computer player.
- -a,--algorithm algorithm
Specify algorithm of the computer player. The algorithms for active partipants in a game are "greedy" and "genetic". The default algorithm is "greedy". Other allowed values are: lobbybot, logbot.
- --chromosome-file filename
The filename for the file that contains the chromosome for the "genetic" algorithm. When not specified, the default chromosome is used.
- -t,--time milliseconds
Time to wait between turns, in milliseconds. Default is 1000.
- -c,--chat-free
Do not chat with other players.
- --debug
Enable debug messages.
- --version
Show version information.
Author
This manual page was written by Jeff Breidenbach <jab@debian.org>, and updated by Roland Clobus <rclobus@rclobus.nl>. Pioneers was written by Dave Cole <dave@dccs.com.au>, Andy Heroff <aheroff@mediaone.net>, and Roman Hodek <roman@hodek.net>, with contributions from many other developers on the Internet; see the AUTHORS file in the pioneers distribution for a complete list of contributing authors.
See Also
pioneers(6), pioneers-server-gtk(6), pioneers-server-console(6)
Referenced By
pioneers(6), pioneers-editor(6), pioneers-server-console(6), pioneers-server-gtk(6).