lockward - Man Page
Rotating spinning color-cycling things
Synopsis
lockward [--display displayspec] [--root] [--window-id number] [--window] [--visual arg] [--window-id arg] [--delay usec] [--pair] [--fps] [--blink | --no-blink] [--rotateidle-min msec] [--rotateidle-max msec] [--blinkidle-min msec] [--blinkidle-max msec] [--blinkdwell-min msec] [--blinkdwell-max msec]
Description
lockward draws a spinning, rotating set of notched wheels overlaid with some flashing effects, using OpenGL. It's a sort of cross between the wards in a combination lock and those old information displays that animated via polarized light.
Options
- --visual visual
Specify which visual to use. Legal values are the name of a visual class, or the ID number (decimal or hex) of a specific visual.
- --window
Draw on a newly-created window (default).
- --root
Draw on the root window.
- --window-id number
Draw on the specified window.
- --delay microseconds
Per-frame delay, in microseconds. Default: 20000 (50 frames/sec).
- --blink | --no-blink
Enables/disables the blinking effects. Default: Enabled.
- --fps
Display the current frame rate, CPU load, and polygon count.
- --rotateidle-min milliseconds
- --rotateidle-max milliseconds
The minimum and maximum time each spinner will sit idle, in milliseconds. Defaults: Min 1000, max 6000.
- --blinkidle-min milliseconds
- --blinkidle-max milliseconds
The minimum and maximum time between blinking effects, in milliseconds. Defaults: Min 1000, max 9000.
- --blinkdwell-min milliseconds
- --blinkdwell-max milliseconds
The minimum and maximum dwell time for the blinking effects, in milliseconds. This affects how quickly the blinks actually happen. Defaults: Min 100, max 600.
Environment
- DISPLAY
Default host and display number.
- XENVIRONMENT
Name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
- XSCREENSAVER_WINDOW
The window ID to use with --root.
See Also
X(1), xscreensaver(1)
Authors
Leo L. Schwab <ewhac@best.com>