gambatte_sdl - Man Page
Nintendo Game Boy Color emulator
Synopsis
Description
gambatte emulates a Game Boy (Color) with romfile loaded as a Game Boy cartridge.
The options are as follows:
- --controls
Show keyboard controls.
- --force-dmg
Force DMG mode.
- -f, --full-screen
Start in full screen mode.
- --gba-cgb
Emulate the Game Boy Advance’s CGB mode.
- --multicart-compat
Support certain multicart ROM images by not strictly respecting the MBC type in the ROM header.
- -i keys, --input keys
Use the 8 given input keys for respectively
START SELECT A B UP DOWN LEFT RIGHT- -l n, --latency n
Use audio buffer latency of n ms.
16 ≤ n ≤ 5000, default: 133- --list-keys
List valid input keys.
- -p n, --periods n
Use n audio buffer periods.
1 ≤ n ≤ 32, default: 4- --resampler n
Use audio resampler number n.
- 0
fast
- 1
High quality (polyphase FIR) [default]
- 2
Very high quality (polyphase FIR)
- 3
Highest quality (polyphase FIR)
- -r n, --sample-rate n
Use sound sample rate of n Hz.
32000 ≤ n ≤ 192000, default: 48000- -s n, --scale n
Scale video output by an integer factor of n.
- -v n, --video-filter n
Use video filter number n:
- 0
None
- 1
Bicubic Catmull‐Rom spline 2×
- 2
Bicubic Catmull‐Rom spline 3×
- 3
Kreed’s 2xSal
- 4
MaxSt’s hq2x
- 5
MaxSt’s hq3x
- -y, --yuv-overlay
Use YUV overlay for (usually faster) scaling.
Interactive Keyboard Controls
- ⟨Tab⟩
fast‐forward
- ⟨Ctrl+f⟩
toggle full screen
- ⟨Ctrl+r⟩
reset
- ⟨F5⟩
save state
- ⟨F6⟩
choose previous state slot
- ⟨F7⟩
choose next state slot
- ⟨F8⟩
load state
- 0–9
choose state slot 0 to 9
- ⟨Return⟩
Start
- ⟨Shift⟩
Select
- d
A
- c
B
Authors
Sindre Aamås <aamas@stud.ntnu.no>