discrete - Man Page
discrete map iterative function fractal systems.
Synopsis
discrete [--display host:display.screen] [--visual visual] [--window] [--root] [--window-id number] [--cycles number] [--delay number] [--ncolors number] [--fps]
Description
More “discrete map” systems, including new variants of Hopalong and Julia, and a few others.
Options
- --visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
- --window
Draw on a newly-created window. This is the default.
- --root
Draw on the root window.
- --window-id number
Draw on the specified window.
- --cycles number
Timeout. 100 - 10000. Default: 2500.
- --delay number
Per-frame delay, in microseconds. Default: 1000 (0.001 seconds.).
- --ncolors number
Number of Colors. Default: 100.
- --fps
Display the current frame rate and CPU load.
Environment
- DISPLAY
to get the default host and display number.
- XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
- XSCREENSAVER_WINDOW
The window ID to use with --root.
See Also
X(1), xscreensaver(1)
Copyright
Copyright © 2002 by Tim Auckland. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.
Author
Tim Auckland.