colobot - Man Page
educational programming strategy game
Synopsis
colobot
Description
Colobot (Colonize with Bots) is an educational game aiming to teach programming through entertainment. You are playing as an astronaut on a journey with robot helpers to find a planet for colonization. It features 3D real-time graphics and a C++ and Java-like, object-oriented language, CBOT, which can be used to program the robots available in the game.
Options
- -help
Display a short help text
- -resolution WxH
Set runtime screen resolution
- -graphics default|auto|opengl|gl14|gl21|gl33
Changes graphics device
- -glversion default|#.#
Sets OpenGL context version to use.
- -glprofile default|core|compatibility|opengles
Sets OpenGL context profile to use.
Runtime Path Overrides
- -langdir /path/to/lang/
Set custom language directory path
- -datadir /path/to/data/
Set custom data directory path
- -savedir /path/to/save/
Set custom save directory path (must be writable)
- -mod /path/to/mods/
Set datadir mod path
Debug Options
- -loglevel trace|debug|info|warn|error|none.
Set log level.
- -debug all|event|models|...
Enable debug mode (more info printed in logs). Possible values are as follows, as well as any comma-separated combination
- sys_events
System events
- update_events
Update events
- app_events
Application events
- events
All above events
- models
Models-related debugging
- all
All above debugging statements
- -headless
Run in headless mode - disables graphics, sound and user interaction
- -runscene scenecodename
Run given scene on start (skip menus)
- -scenetest
Win every mission right after it's loaded
Environment
- LC_MESSAGES
Used to determine the runtime language.
Author
This manpage was written by Didier Raboud <odyx@debian.org>.