wayland_server_buffer_t - Man Page

content for a wl_surface

Synopsis

#include <wayland-server-protocol.hpp>

Inherits wayland::server::resource_t.

Public Member Functions

std::function< void()> & on_destroy ()
destroy a buffer
void release (bool post=true)
compositor releases buffer
bool proxy_has_object () const
Check whether this wrapper actually wraps an object.
void post_no_memory () const
uint32_t get_id () const
client_t get_client () const
unsigned int get_version () const
std::string get_class ()

Static Public Attributes

static constexpr std::uint32_t release_since_version = 1
Minimum protocol version required for the release function.

Detailed Description

content for a wl_surface

A buffer provides the content for a wl_surface. Buffers are created through factory interfaces such as wl_shm, wp_linux_buffer_params (from the linux-dmabuf protocol extension) or similar. It has a width and a height and can be attached to a wl_surface, but the mechanism by which a client provides and updates the contents is defined by the buffer factory interface.

If the buffer uses a format that has an alpha channel, the alpha channel is assumed to be premultiplied in the color channels unless otherwise specified.

Definition at line 749 of file wayland-server-protocol.hpp.

Member Function Documentation

std::string wayland::server::resource_t::get_class () [inherited]

Retrieve the interface name (class) of a resource object.

Returns

Interface name of the resource object.

client_t wayland::server::resource_t::get_client () const [inherited]

Get the associated client

Returns

the client that owns the resource.

uint32_t wayland::server::resource_t::get_id () const [inherited]

Get the internal ID of the resource

Returns

the internal ID of the resource

unsigned int wayland::server::resource_t::get_version () const [inherited]

Get interface version

Returns

Interface version this resource has been constructed with.

std::function< void()> & buffer_t::on_destroy ()

destroy a buffer Destroy a buffer. If and how you need to release the backing storage is defined by the buffer factory interface.

For possible side-effects to a surface, see wl_surface.attach.

Definition at line 1806 of file wayland-server-protocol.cpp.

void wayland::server::resource_t::post_no_memory () const [inherited]

Post 'not enough memory' error to the client

If the compositor has not enough memory to fulfill a certail request of the client, this function can be called to notify the client of this circumstance.

bool wayland::server::resource_t::proxy_has_object () const [inherited]

Check whether this wrapper actually wraps an object.

Returns

true if there is an underlying object, false if this wrapper is empty

void buffer_t::release (bool post = true)

compositor releases buffer Sent when this wl_buffer is no longer used by the compositor. The client is now free to reuse or destroy this buffer and its backing storage.

If a client receives a release event before the frame callback requested in the same wl_surface.commit that attaches this wl_buffer to a surface, then the client is immediately free to reuse the buffer and its backing storage, and does not need a second buffer for the next surface content update. Typically this is possible, when the compositor maintains a copy of the wl_surface contents, e.g. as a GL texture. This is an important optimization for GL(ES) compositors with wl_shm clients.

Definition at line 1812 of file wayland-server-protocol.cpp.

Member Data Documentation

std::uint32_t wayland::server::buffer_t::release_since_version = 1 [static], [constexpr]

Minimum protocol version required for the release function.

Definition at line 805 of file wayland-server-protocol.hpp.

Author

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Info

Sat Jul 20 2024 00:00:00 Version 1.0.0 Wayland++