set_invert_blender - Man Page
Enables an invert blender mode. Allegro game programming library.
Synopsis
#include <allegro.h>
void set_invert_blender(int r, int g, int b, int a);
Description
Enables an invert blender mode for combining translucent or lit truecolor pixels. Blends the inverse (or negative) colour of the source with the destination.
See Also
Referenced By
version 4.4.3 Allegro manual