set_hue_blender - Man Page
Enables a hue blender mode. Allegro game programming library.
Synopsis
#include <allegro.h>
void set_hue_blender(int r, int g, int b, int a);
Description
Enables a hue blender mode for combining translucent or lit truecolor pixels. This applies the hue of the source to the destination.
See Also
Referenced By
version 4.4.3 Allegro manual