set_dodge_blender - Man Page
Enables a dodge blender mode. Allegro game programming library.
Synopsis
#include <allegro.h>
void set_dodge_blender(int r, int g, int b, int a);
Description
Enables a dodge blender mode for combining translucent or lit truecolor pixels. The lightness of colours in the source lighten the colours of the destination. White has the most effect; black has none.
See Also
Referenced By
version 4.4.3 Allegro manual