save_pcx - Man Page
Saves a bitmap into a PCX file. Allegro game programming library.
Synopsis
#include <allegro.h>
int save_pcx(const char *filename, BITMAP *bmp, const RGB *pal);
Description
Writes a bitmap into a 256-color or 24-bit truecolor PCX file.
Return Value
Returns non-zero on error.
See Also
Referenced By
save_bitmap(3), save_pcx_pf(3).
version 4.4.3 Allegro manual