rtcSetGeometryDisplacementFunction.3embree3
NAME
rtcSetGeometryDisplacementFunction - sets the displacement function for a subdivision geometry
SYNOPSIS
#include <embree3/rtcore.h> struct RTCDisplacementFunctionNArguments { void* geometryUserPtr; RTCGeometry geometry; unsigned int primID; unsigned int timeStep; const float* u; const float* v; const float* Ng_x; const float* Ng_y; const float* Ng_z; float* P_x; float* P_y; float* P_z; unsigned int N; }; typedef void (*RTCDisplacementFunctionN)( const struct RTCDisplacementFunctionNArguments* args ); void rtcSetGeometryDisplacementFunction( RTCGeometry geometry, RTCDisplacementFunctionN displacement );
DESCRIPTION
The rtcSetGeometryDisplacementFunction
function registers a displacement callback function (displacement
argument) for the specified subdivision geometry (geometry
argument).
Only a single callback function can be registered per geometry, and further invocations overwrite the previously set callback function. Passing NULL
as function pointer disables the registered callback function.
The registered displacement callback function is invoked to displace points on the subdivision geometry during spatial acceleration structure construction, during the rtcCommitScene
call.
The callback function of type RTCDisplacementFunctionN
is invoked with a number of arguments stored inside the RTCDisplacementFunctionNArguments
structure. The provided user data pointer of the geometry (geometryUserPtr
member) can be used to point to the application’s representation of the subdivision mesh. A number N
of points to displace are specified in a structure of array layout. For each point to displace, the local patch UV coordinates (u
and v
arrays), the normalized geometry normal (Ng_x
, Ng_y
, and Ng_z
arrays), and the position (P_x
, P_y
, and P_z
arrays) are provided. The task of the displacement function is to use this information and change the position data.
The geometry handle (geometry
member) and primitive ID (primID
member) of the patch to displace are additionally provided as well as the time step timeStep
, which can be important if the displacement is time-dependent and motion blur is used.
All passed arrays must be aligned to 64 bytes and properly padded to make wide vector processing inside the displacement function easily possible.
Also see tutorial [Displacement Geometry] for an example of how to use the displacement mapping functions.
EXIT STATUS
On failure an error code is set that can be queried using rtcGetDeviceError
.
SEE ALSO
[RTC_GEOMETRY_TYPE_SUBDIVISION]