rotate_sprite_v_flip - Man Page
Rotates and flips a sprite. Allegro game programming library.
Synopsis
#include <allegro.h>
void rotate_sprite_v_flip(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle);
Description
Like rotate_sprite, but flips the image vertically before rotating it. To flip horizontally, use this routine but add itofix(128) to the angle. To flip in both directions, use rotate_sprite() and add itofix(128) to its angle.
See Also
rotate_sprite(3), rotate_scaled_sprite_v_flip(3), pivot_sprite_v_flip(3), pivot_scaled_sprite_v_flip(3), exsprite(3)
Referenced By
pivot_scaled_sprite_v_flip(3), pivot_sprite_v_flip(3), rotate_scaled_sprite_v_flip(3), rotate_sprite(3).
version 4.4.3 Allegro manual