object_message - Man Page
Sends a message to an object and returns the answer. Allegro game programming library.
Synopsis
#include <allegro.h>
int object_message(DIALOG *dialog, int msg, int c);
Description
Sends a message to an object and returns the answer it has generated. Remember that the first parameter is the dialog object (not a whole array) that you wish to send the message to. For example, to make the second object in a dialog draw itself, you might write:
object_message(&dialog[1], MSG_DRAW, 0);
The function will take care of scaring and unscaring the mouse if the message is MSG_DRAW.
See Also
dialog_message(3), scare_mouse(3), scare_mouse_area(3), unscare_mouse(3), excustom(3), exrgbhsv(3)
Referenced By
dialog_message(3), excustom(3), exrgbhsv(3).
version 4.4.3 Allegro manual