load_wav_pf - Man Page
Packfile version of load_wav. Allegro game programming library.
Synopsis
#include <allegro.h>
SAMPLE *load_wav_pf(PACKFILE *f);
Description
A version of load_wav() which reads from a packfile. Example:
PACKFILE *packfile; SAMPLE *sample; packfile = pack_fopen("sound.wav", F_READ); if (!packfile) abort_on_error("Couldn't open sound.wav"); sample = load_wav_pf(packfile); if (!sample) abort_on_error("Error loading sound.wav");
Return Value
Returns a pointer to the SAMPLE or NULL on error. Remember to free this sample later to avoid memory leaks.
See Also
Info
version 4.4.3 Allegro manual