load_wav - Man Page
Loads a sample from a RIFF WAV file. Allegro game programming library.
Synopsis
#include <allegro.h>
SAMPLE *load_wav(const char *filename);
Description
Loads a sample from a RIFF WAV file. Example:
SAMPLE *sample = load_wav("scream.wav"); if (!sample) abort_on_error("Couldn't scare user!");
Return Value
Returns a pointer to the SAMPLE or NULL on error. Remember to free this sample later to avoid memory leaks.
See Also
Referenced By
load_sample(3), load_wav_pf(3).
version 4.4.3 Allegro manual