load_pcx_pf - Man Page
Packfile version of load_pcx. Allegro game programming library.
Synopsis
#include <allegro.h>
BITMAP *load_pcx_pf(PACKFILE *f, RGB *pal);
Description
A version of load_pcx() which reads from a packfile. Example:
PACKFILE *packfile; BITMAP *bmp; packfile = pack_fopen("mybitmap.pcx", F_READ); if (!packfile) abort_on_error("Couldn't open mybitmap.pcx"); bmp = load_bmp_pf(packfile, pal); if (!bmp) abort_on_error("Error loading mybitmap.pcx");
Return Value
Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.
See Also
Referenced By
version 4.4.3 Allegro manual