load_pcx - Man Page
Loads a PCX bitmap from a file. Allegro game programming library.
Synopsis
#include <allegro.h>
BITMAP *load_pcx(const char *filename, RGB *pal);
Description
Loads a 256-color or 24-bit truecolor PCX file.
Return Value
Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.
See Also
Referenced By
expackf(3), exscale(3), load_bitmap(3), load_pcx_pf(3).
version 4.4.3 Allegro manual