load_bmp - Man Page
Loads a BMP bitmap from a file. Allegro game programming library.
Synopsis
#include <allegro.h>
BITMAP *load_bmp(const char *filename, RGB *pal);
Description
Loads an 8-bit, 16-bit, 24-bit or 32-bit Windows or OS/2 BMP file.
Return Value
Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.
See Also
Referenced By
load_bitmap(3), load_bmp_pf(3).
version 4.4.3 Allegro manual