glutSetOption - Man Page
Allows you to set some general state/option variables.
Library
OpenGLUT - state
Synopsis
#include <openglut.h
>
void
glutSetOption
(GLenum eWhat, int value);
Parameters
eWhat
Enumerated parameter ID.
value
New value.
Description
Stores the
value
into a state variable named by
eWhat.
Allowable
eWhat
IDs are:
-
GLUT_ACTION_ON_WINDOW_CLOSE
Controls what happens when a window is closed by the user or system.
GLUT_ACTION_EXIT
will immediately exit the application (default).
GLUT_ACTION_GLUTMAINLOOP_RETURNS
will immediately return from the main loop.
GLUT_ACTION_CONTINUE_EXECUTION
will contine execution of remaining windows.
-
GLUT_INIT_DISPLAY_MODE
An alternate way to set the display mode for a new window.
-
GLUT_INIT_WINDOW_HEIGHT
An alternate way to set the height of new windows.
-
GLUT_INIT_WINDOW_WIDTH
An alternate way to set the width of new windows.
-
GLUT_INIT_WINDOW_X
An alternate way to set the initial horizontal position of new windows.
-
GLUT_INIT_WINDOW_Y
An alternate way to set the initial vertical position of new windows.
-
GLUT_RENDERING_CONTEXT
Set to either
GLUT_CREATE_NEW_CONTEXT
or
GUT_USE_CURRENT_CONTEXT
to indicate whether to share the current OpenGL rendering context with new windows.
-
GLUT_WINDOW_CURSOR
Attempt to set the
current window
's current cursor as if by glutSetCursor().
See Also
glutGet(3) glutDeviceGet(3) glutGetModifiers(3) glutLayerGet(3) glutDestroyWindow(3) glutMainLoop(3) glutInitDisplayMode(3) glutInit(3) glutInitWindowSize(3) glutInitWindowPosition(3) glutSetCursor(3)
Referenced By
glutDeviceGet(3), glutGet(3), glutGetModifiers(3), glutLayerGet(3).