glTransformFeedbackVaryings.3G - Man Page

specify values to record in transform feedback buffers

C Specification

void glTransformFeedbackVaryings(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode);

Parameters

program

The name of the target program object.

count

The number of varying variables used for transform feedback.

varyings

An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.

bufferMode

Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS.

Description

The names of the vertex or geometry shader outputs to be recorded in transform feedback mode are specified using glTransformFeedbackVaryings. When a geometry shader is active, transform feedback records the values of selected geometry shader output variables from the emitted vertices. Otherwise, the values of the selected vertex shader outputs are recorded.

The state set by glTranformFeedbackVaryings is stored and takes effect next time glLinkProgram() is called on program. When glLinkProgram() is called, program is linked so that the values of the specified varying variables for the vertices of each primitive generated by the GL are written to a single buffer object if bufferMode is GL_INTERLEAVED_ATTRIBS or multiple buffer objects if bufferMode is GL_SEPARATE_ATTRIBS.

glTransformFeedbackVaryings can also special identifiers if bufferMode is GL_INTERLEAVED_ATTRIBS:

gl_NextBuffer

Subsequent variables in varyings will be assigned to the next buffer binding point.

gl_SkipComponents#

Where # may be 1, 2, 3, or 4. The variable is treated as having this number of components, but the contents of the memory are preserved under feedback operations.

In addition to the errors generated by glTransformFeedbackVaryings, the program program will fail to link if:

Notes

glGetTransformFeedbackVarying is available only if the GL version is 3.0 or greater.

Errors

GL_INVALID_VALUE is generated if program is not the name of a program object.

GL_INVALID_VALUE is generated if bufferMode is GL_SEPARATE_ATTRIBS and count is greater than the implementation-dependent limit GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS.

Associated Gets

glGetTransformFeedbackVarying()

Version Support

OpenGL Version
Function / Feature Name2.02.13.03.13.23.34.04.14.24.34.44.5
glTransformFeedbackVaryings--

See Also

glBeginTransformFeedback(),

glEndTransformFeedback, glGetTransformFeedbackVarying()

Referenced By

glGetTransformFeedbackVarying.3G(3).

07/18/2024