glGenProgramPipelines.3G - Man Page
reserve program pipeline object names
C Specification
void glGenProgramPipelines(GLsizei n, GLuint *pipelines);
Parameters
- n
Specifies the number of program pipeline object names to reserve.
- pipelines
Specifies an array of into which the reserved names will be written.
Description
glGenProgramPipelines returns n previously unused program pipeline object names in pipelines. These names are marked as used, for the purposes of glGenProgramPipelines only, but they acquire program pipeline state only when they are first bound.
Associated Gets
glGet() with argument GL_PROGRAM_PIPELINE_BINDING
glIsProgramPipeline()
Version Support
OpenGL Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glGenProgramPipelines | - | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ |
See Also
glDeleteProgramPipelines(), glBindProgramPipeline(), glIsProgramPipeline(), glUseProgramStages(), glUseProgram()
Copyright
Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
Copyright
Copyright © 2010-2014 Khronos Group.
Referenced By
glActiveShaderProgram.3G(3), glBindProgramPipeline.3G(3), glCreateProgramPipelines.3G(3), glDeleteProgramPipelines.3G(3), glGetProgramPipeline.3G(3), glGetProgramPipelineInfoLog.3G(3), glIsProgramPipeline.3G(3), glUseProgramStages.3G(3), glValidateProgramPipeline.3G(3).