glDeleteTransformFeedbacks.3G - Man Page

delete transform feedback objects

C Specification

void glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids);

Parameters

n

Specifies the number of transform feedback objects to delete.

ids

Specifies an array of names of transform feedback objects to delete.

Description

glDeleteTransformFeedbacks deletes the n transform feedback objects whose names are stored in the array ids. Unused names in ids are ignored, as is the name zero. After a transform feedback object is deleted, its name is again unused and it has no contents. If an active transform feedback object is deleted, its name immediately becomes unused, but the underlying object is not deleted until it is no longer active.

Associated Gets

glGet() with argument GL_TRANSFORM_FEEDBACK_BINDING

Version Support

OpenGL Version
Function / Feature Name2.02.13.03.13.23.34.04.14.24.34.44.5
glDeleteTransformFeedbacks------

See Also

glGenTransformFeedbacks(), glBindTransformFeedback(), glIsTransformFeedback(), glBeginTransformFeedback(), glPauseTransformFeedback(), glResumeTransformFeedback(),

glEndTransformFeedback

Referenced By

glBindTransformFeedback.3G(3), glCreateTransformFeedbacks.3G(3), glGenTransformFeedbacks.3G(3), glIsTransformFeedback.3G(3), glPauseTransformFeedback.3G(3), glResumeTransformFeedback.3G(3).

07/18/2024