glDeleteProgramPipelines.3G - Man Page
delete program pipeline objects
C Specification
void glDeleteProgramPipelines(GLsizei n, const GLuint *pipelines);
Parameters
- n
Specifies the number of program pipeline objects to delete.
- pipelines
Specifies an array of names of program pipeline objects to delete.
Description
glDeleteProgramPipelines deletes the n program pipeline objects whose names are stored in the array pipelines. Unused names in pipelines are ignored, as is the name zero. After a program pipeline object is deleted, its name is again unused and it has no contents. If program pipeline object that is currently bound is deleted, the binding for that object reverts to zero and no program pipeline object becomes current.
Associated Gets
glGet() with argument GL_PROGRAM_PIPELINE_BINDING
Version Support
OpenGL Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glDeleteProgramPipelines | - | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ |
See Also
glGenProgramPipelines(), glBindProgramPipeline(), glIsProgramPipeline(), glUseProgramStages(), glUseProgram()
Copyright
Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
Copyright
Copyright © 2010-2014 Khronos Group.
Referenced By
glActiveShaderProgram.3G(3), glBindProgramPipeline.3G(3), glCreateProgramPipelines.3G(3), glGenProgramPipelines.3G(3), glGetProgramPipeline.3G(3), glGetProgramPipelineInfoLog.3G(3), glIsProgramPipeline.3G(3), glUseProgramStages.3G(3), glValidateProgramPipeline.3G(3).