glCreateVertexArrays.3G - Man Page
create vertex array objects
C Specification
void glCreateVertexArrays(GLsizei n, GLuint *arrays);
Parameters
- n
Number of vertex array objects to create.
- arrays
Specifies an array in which names of the new vertex array objects are stored.
Description
glCreateVertexArrays returns n previously unused vertex array object names in arrays, each representing a new vertex array object initialized to the default state.
Errors
GL_INVALID_VALUE is generated if n is negative.
Version Support
OpenGL Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glCreateVertexArrays | - | - | - | - | - | - | - | - | - | - | - | ✔ |
See Also
glBindVertexArray(), glDeleteVertexArrays() glEnableVertexAttribArray() glGenVertexArrays(), glIsVertexArray(), glVertexAttribPointer()
Copyright
Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
Copyright
Copyright © 2014 Khronos Group