get_uformat - Man Page
Finds out what text encoding format is currently selected. Allegro game programming library.
Synopsis
#include <allegro.h>
int get_uformat(void);
Description
Finds out what text encoding format is currently selected. This function is probably useful only if you are writing an Allegro addon dealing with text strings and you use a different codepath for each possible format. Example:
switch(get_uformat()) { case U_ASCII: do_something(); break; case U_UTF8: do_something_else(); break; ... }
Return Value
Returns the currently selected text encoding format. See the documentation of set_uformat() for a list of encoding formats.
See Also
Referenced By
need_uconvert(3), set_uformat(3).
version 4.4.3 Allegro manual