get_datafile_property - Man Page
Returns the property string for the object. Allegro game programming library.
Synopsis
#include <allegro.h>
const char *get_datafile_property(const DATAFILE *dat, int type);
Description
Finds the property type of a DATAFILE object. The type parameter must be a value created with the DAT_ID() macro. Example:
const char *name; ... name = get_datafile_property(game_data, DAT_ID('N','A','M','E')); if (name == empty_string) abort_on_error("Object doesn't have a name!");
Return Value
Returns a pointer to the text string for the object, or a pointer to the variable empty_string if the property isn't present.
See Also
Referenced By
version 4.4.3 Allegro manual