frexp - Man Page
convert floating-point number to fractional and integral components
Library
Math library (libm, -lm)
Synopsis
#include <math.h> double frexp(double x, int *exp); float frexpf(float x, int *exp); long double frexpl(long double x, int *exp);
Feature Test Macro Requirements for glibc (see feature_test_macros(7)):
frexpf(), frexpl():
_ISOC99_SOURCE || _POSIX_C_SOURCE >= 200112L || /* Since glibc 2.19: */ _DEFAULT_SOURCE || /* glibc <= 2.19: */ _BSD_SOURCE || _SVID_SOURCE
Description
These functions are used to split the number x into a normalized fraction and an exponent which is stored in exp.
Return Value
These functions return the normalized fraction. If the argument x is not zero, the normalized fraction is x times a power of two, and its absolute value is always in the range 1/2 (inclusive) to 1 (exclusive), that is, [0.5,1).
If x is zero, then the normalized fraction is zero and zero is stored in exp.
If x is a NaN, a NaN is returned, and the value of *exp is unspecified.
If x is positive infinity (negative infinity), positive infinity (negative infinity) is returned, and the value of *exp is unspecified.
Errors
No errors occur.
Attributes
For an explanation of the terms used in this section, see attributes(7).
Interface | Attribute | Value |
---|---|---|
frexp(), frexpf(), frexpl() | Thread safety | MT-Safe |
Standards
C11, POSIX.1-2008.
History
C99, POSIX.1-2001.
The variant returning double also conforms to SVr4, 4.3BSD, C89.
Examples
The program below produces results such as the following:
$ ./a.out 2560 frexp(2560, &e) = 0.625: 0.625 * 2^12 = 2560 $ ./a.out -4 frexp(-4, &e) = -0.5: -0.5 * 2^3 = -4
Program source
#include <float.h> #include <math.h> #include <stdio.h> #include <stdlib.h> int main(int argc, char *argv[]) { double x, r; int exp; x = strtod(argv[1], NULL); r = frexp(x, &exp); printf("frexp(%g, &e) = %g: %g * %d^%d = %g\n", x, r, r, 2, exp, x); exit(EXIT_SUCCESS); }
See Also
Referenced By
The man pages frexpf(3) and frexpl(3) are aliases of frexp(3).