antlr3-using - Man Page

Using the ANTLR3 C Target

Introduction

Using the ANTLR target involves gaining knowledge of a number of elements:

  1. Writing ANTLR grammars (not covered in this manual);
  2. How ANTLR works (not covered in this manual);
  3. How to use the @sections with the C target
  4. Interoperation with the runtime within rule actions;
  5. Implementing custom versions of the standard library methods;

If you are as yet unfamiliar with how ANTLR works in general, then it is suggested that you read the various wiki pages concerned with getting started. However there are a few things that you should note:

This means that your lexer runs first and consumes all the input stream until you stop it programmatically, or it reaches the end of the input stream. It produces a complete stream of tokens, which the parser then consumes.

@sections in a C Targeted Grammar

Within a grammar file there are a number of special sections you can add that cause the code within them to be placed at strategic points in the generated code such as before or after the #include statements in the .c file, within the generated header file or within the constructor for the recognizer.

Many of the @sections used within a Java targeted grammar have some equivalent function within a C targeted grammar, but their use may well be subtly different. There are also additional sections that have meaning only within a grammar targeted for the C runtime.

Detailed documentation of these sections is given here: Using Sections Within Grammar Files

Interoperation Within Rule Actions

Rule actions have a limited number of elements they can access by name, independently of the target language generated. These are elements such as $line, $pos, $text and so on. Where the $xxx returns a basic type such as int, then you can use these in C as you would in the Java target, but where a reference returns a string, you will get a pointer to the C runtime string implementation pANTLR3_STRING. This will give you access to things like token text but also provides some convenience methods such as pANTLR3_STRING->substring() and pANTLR3_STRING->toUTF8().

The generated code provides a number of C MACROs, which make it easier to access runtime components. Always use these macros when available, to protect your action code from changes to the underlying implementation.

Detailed documentation of macros and rule action interoperation is given here: Interoperation Within Rule Actions

Implementing Customized Methods

Unless you wish to create your own tree structures using the built in ANTLR AST rewriting notation, you will rarely need to override the default implementation of runtime methods. The exception to this will be the syntax err reporting method, which is essentially a stub function that you will usually want to provide your own implementation for. You should consider the built in function displayRecognitionError() as an example of where to start as there can be no really useful generic error message display.

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Wed Jul 17 2024 00:00:00 Version 3.3.1 ANTLR3C