al_set_shader_matrix - Man Page
Allegro 5 API
Synopsis
#include <allegro5/allegro.h> bool al_set_shader_matrix(const char *name, const ALLEGRO_TRANSFORM *matrix)
Description
Sets a matrix uniform of the current target bitmap’s shader.
Returns true on success. Otherwise returns false, e.g. if the uniform by that name does not exist in the shader.
Since
5.1.0
See Also
Referenced By
Allegro reference manual