al_set_shader_float - Man Page
Allegro 5 API
Synopsis
#include <allegro5/allegro.h> bool al_set_shader_float(const char *name, float f)
Description
Sets a float uniform of the target bitmap’s shader.
Returns true on success. Otherwise returns false, e.g. if the uniform by that name does not exist in the shader.
Since
5.1.0
See Also
Referenced By
Allegro reference manual