al_draw_indexed_prim - Man Page
Allegro 5 API
Synopsis
#include <allegro5/allegro_primitives.h> int al_draw_indexed_prim(const void* vtxs, const ALLEGRO_VERTEX_DECL* decl, ALLEGRO_BITMAP* texture, const int* indices, int num_vtx, int type)
Description
Draws a subset of the passed vertex array. This function uses an index array to specify which vertices to use.
Parameters:
- texture - Texture to use, pass NULL to use only color shaded primitves
- vtxs - Pointer to an array of vertices
- decl - Pointer to a vertex declaration. If set to NULL, the vtxs are assumed to be of the ALLEGRO_VERTEX type
- indices - An array of indices into the vertex array
- num_vtx - Number of indices from the indices array you want to draw
- type - A member of the ALLEGRO_PRIM_TYPE(3) enumeration, specifying what kind of primitive to draw
Returns: Number of primitives drawn
See Also
ALLEGRO_VERTEX(3), ALLEGRO_PRIM_TYPE(3), ALLEGRO_VERTEX_DECL(3), al_draw_prim(3)
Referenced By
Allegro reference manual