_putpixel - Man Page

Faster specific version of putpixel(). Allegro game programming library.

Synopsis

#include <allegro.h>

void _putpixel(BITMAP *bmp, int x, int y, int color);

void _putpixel15(BITMAP *bmp, int x, int y, int color);

void _putpixel16(BITMAP *bmp, int x, int y, int color);

void _putpixel24(BITMAP *bmp, int x, int y, int color);

void _putpixel32(BITMAP *bmp, int x, int y, int color);

Description

Like the regular putpixel(), but much faster because they are implemented  as an inline assembler functions for specific color depths. These won't  work in mode-X graphics modes, don't perform any clipping (they will  crash if you try to draw outside the bitmap!), and ignore the drawing  mode.

See Also

putpixel(3), makecol(3)

Referenced By

putpixel(3).

The man pages _putpixel15(3), _putpixel16(3), _putpixel24(3) and _putpixel32(3) are aliases of _putpixel(3).

version 4.4.3 Allegro manual