V3D - Man Page
Fixed point vertex structure used by 3d functions. Allegro game programming library.
Synopsis
#include <allegro.h>
typedef struct V3D
Description
fixed x, y, z; - position fixed u, v; - texture map coordinates int c; - color
A vertex structure used by polygon3d and other polygon rendering functions. Read the description of polygon3d() for a description on how to obtain/use this structure.
See Also
Referenced By
version 4.4.3 Allegro manual