SoVolumeSkin - Man Page
Render just the six sides of the volume data.
Synopsis
#include <VolumeViz/nodes/SoVolumeSkin.h>
Inherits SoShape.
Public Types
enum Interpolation { NEAREST, LINEAR }
Static Public Member Functions
static void initClass (void)
Public Attributes
SoSFEnum interpolation
Protected Member Functions
virtual void GLRender (SoGLRenderAction *action)
virtual void generatePrimitives (SoAction *action)
virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f ¢er)
virtual void rayPick (SoRayPickAction *action)
Friends
class SoVolumeSkinP
Detailed Description
Render just the six sides of the volume data.
Insert a node of this type after an SoVolumeData node in the scene graph to render the six external sides of the volume data set.
This can be useful as a very efficient way of visualizing a complete opaque volume, only seen from the outside.
Note that if the transfer function set by a preceding SoTransferFunction node contains transparency, the visual appearance to the end user will probably not look correct.
- See also
SoVolumeRender, SoTransferFunction, SoOrthoSlice
- Since
SIM Voleon 2.0
Author
Generated automatically by Doxygen for SIMVoleon from the source code.