SDL_zeroa - Man Page
Clear an array's memory to zero.
Header File
Defined in SDL3/SDL_stdinc.h
Synopsis
#include "SDL3/SDL.h" #define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))
Description
This is wrapper over SDL_memset
that handles calculating the array size, so there's no chance of copy/paste errors, and the code is cleaner.
This requires an array, not an object, nor a pointer to an object.
Thread Safety
It is safe to call this macro from any thread.
Availability
This macro is available since SDL 3.2.0.
See Also
·(3), SDL_zero(3), ·(3), SDL_zeroa(3)
Referenced By
SDL_zero(3), SDL_zeroa(3), SDL_zerop(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS