SDL_zero - Man Page

Clear an object's memory to zero.

Header File

Defined in SDL3/SDL_stdinc.h

Synopsis

#include "SDL3/SDL.h"

#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))

Description

This is wrapper over SDL_memset
that handles calculating the object size, so there's no chance of copy/paste errors, and the code is cleaner.

This requires an object, not a pointer to an object, nor an array.

Thread Safety

It is safe to call this macro from any thread.

Availability

This macro is available since SDL 3.2.0.

See Also

·(3), SDL_zerop(3), ·(3), SDL_zeroa(3)

Referenced By

SDL_zeroa(3), SDL_zerop(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS