SDL_srand - Man Page

Seeds the pseudo-random number generator.

Header File

Defined in SDL3/SDL_stdinc.h

Synopsis

#include "SDL3/SDL.h"

void SDL_srand(Uint64 seed);

Description

Reusing the seed number will cause SDL_rand_ *() to repeat the same stream of 'random' numbers.

Function Parameters

seed

the value to use as a random number seed, or 0 to use SDL_GetPerformanceCounter ().

Thread Safety

This should be called on the same thread that calls SDL_rand *()

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_rand(3), ·(3), SDL_rand_bits(3), ·(3), SDL_randf(3)

Referenced By

SDL_rand(3), SDL_rand_bits(3), SDL_randf(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS