SDL_srand - Man Page
Seeds the pseudo-random number generator.
Synopsis
#include <SDL3/SDL_stdinc.h> void SDL_srand(Uint64 seed);
Description
Reusing the seed number will cause SDL_rand() to repeat the same stream of 'random' numbers.
Function Parameters
- seed
the value to use as a random number seed, or 0 to use SDL_GetPerformanceCounter().
Thread Safety
This should be called on the same thread that calls SDL_rand()
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_rand(3), SDL_rand_bits(3), SDL_randf(3).
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS