SDL_enabled_assert - Man Page

The macro used when an assertion is enabled.

Header File

Defined in SDL3/SDL_assert.h

Synopsis

#include "SDL3/SDL.h"

#define SDL_enabled_assert(condition) .BI do{.BI        while ( !(condition) ) { .BI staticstructSDL_AssertDatasdl_assert_data={0,0,#condition,0,0,0,0};.BI            const SDL_AssertState sdl_assert_state = SDL_ReportAssertion(&sdl_assert_data, SDL_FUNCTION, SDL_FILE, SDL_LINE); .BI if(sdl_assert_state==SDL_ASSERTION_RETRY){.BI                continue; /* go again. */ .BI }elseif(sdl_assert_state==SDL_ASSERTION_BREAK){.BI                SDL_AssertBreakpoint(); .BI }.BI            break; /* not retrying. */ .BI }.BI    } while (SDL_NULL_WHILE_LOOP_CONDITION)

Description

This isn't for direct use by apps, but this is the code that is inserted when an SDL_assert
is enabled.

The do{}while(0) avoids dangling else problems:

if (x) SDL_assert(y); else blah();

... without the do/while, the "else" could attach to this macro's "if". We try to handle just the minimum we need here in a macro...the loop, the static vars, and break points. The heavy lifting is handled in

SDL_ReportAssertion ().

Availability

This macro is available since SDL 3.2.0.

Info

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS