SDL_WindowSupportsGPUPresentMode - Man Page
Determines whether a presentation mode is supported by the window.
Header File
Defined in SDL3/SDL_gpu.h
Synopsis
#include "SDL3/SDL.h" bool SDL_WindowSupportsGPUPresentMode( SDL_GPUDevice *device, SDL_Window *window, SDL_GPUPresentMode present_mode);
Description
The window must be claimed before calling this function.
Function Parameters
- device
a GPU context.
- window
an SDL_Window .
- present_mode
the presentation mode to check.
Return Value
Returns true if supported, false if unsupported.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_ClaimWindowForGPUDevice(3), SDL_GPUPresentMode.3type(3), SDL_SetGPUSwapchainParameters(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS