SDL_WarpMouseGlobal - Man Page
Move the mouse to the given position in global screen space.
Header File
Defined in SDL3/SDL_mouse.h
Synopsis
#include "SDL3/SDL.h" bool SDL_WarpMouseGlobal(float x, float y);
Description
This function generates a mouse motion event.
A failure of this function usually means that it is unsupported by a platform.
Note that this function will appear to succeed, but not actually move the mouse when used over Microsoft Remote Desktop.
Function Parameters
- x
the x coordinate.
- y
the y coordinate.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_WarpMouseInWindow(3)
Referenced By
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS