SDL_UploadToGPUBuffer - Man Page
Uploads data from a transfer buffer to a buffer.
Header File
Defined in SDL3/SDL_gpu.h
Synopsis
#include "SDL3/SDL.h" void SDL_UploadToGPUBuffer( SDL_GPUCopyPass *copy_pass, const SDL_GPUTransferBufferLocation *source, const SDL_GPUBufferRegion *destination, bool cycle);
Description
The upload occurs on the GPU timeline. You may assume that the upload has finished in subsequent commands.
Function Parameters
- copy_pass
a copy pass handle.
- source
the source transfer buffer with offset.
- destination
the destination buffer with offset and size.
- cycle
if true, cycles the buffer if it is already bound, otherwise overwrites the data.
Availability
This function is available since SDL 3.2.0.
Referenced By
SDL_CreateGPUBuffer(3), SDL_CreateGPUTransferBuffer(3), SDL_GPUBuffer.3type(3), SDL_GPUBufferRegion.3type(3), SDL_GPUTransferBuffer.3type(3), SDL_GPUTransferBufferLocation.3type(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS