SDL_UpdateWindowSurface - Man Page
Copy the window surface to the screen.
Header File
Defined in SDL3/SDL_video.h
Synopsis
#include "SDL3/SDL.h" bool SDL_UpdateWindowSurface(SDL_Window *window);
Description
This is the function you use to reflect any changes to the surface on the screen.
This function is equivalent to the SDL 1.2 API SDL_Flip ().
Function Parameters
- window
the window to update.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_GetWindowSurface(3), ·(3), SDL_UpdateWindowSurfaceRects(3)
Referenced By
SDL_GetWindowSurface(3), SDL_UpdateWindowSurfaceRects(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS