SDL_TextInputEvent.3type - Man Page
Keyboard text input event structure (event.text.*)
Header File
Defined in SDL3/SDL_events.h
Synopsis
#include "SDL3/SDL.h" typedef struct SDL_TextInputEvent { SDL_EventType type; /**< SDL_EVENT_TEXT_INPUT */ Uint32 reserved; Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */ SDL_WindowID windowID; /**< The window with keyboard focus, if any */ const char *text; /**< The input text, UTF-8 encoded */ } SDL_TextInputEvent;
Description
This event will never be delivered unless text input is enabled by calling
SDL_StartTextInput (). Text input is disabled by default!
Availability
This struct is available since SDL 3.2.0.
See Also
·(3), SDL_StartTextInput(3), ·(3), SDL_StopTextInput(3)
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES