SDL_SetWindowOpacity - Man Page
Set the opacity for a window.
Header File
Defined in SDL3/SDL_video.h
Synopsis
#include "SDL3/SDL.h" bool SDL_SetWindowOpacity(SDL_Window *window, float opacity);
Description
The parameter opacity will be clamped internally between 0.0f (transparent) and 1.0f (opaque).
This function also returns false if setting the opacity isn't supported.
Function Parameters
- window
the window which will be made transparent or opaque.
- opacity
the opacity value (0.0f - transparent, 1.0f - opaque).
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_GetWindowOpacity(3)
Referenced By
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS