SDL_SetWindowOpacity - Man Page

Set the opacity for a window.

Header File

Defined in SDL3/SDL_video.h

Synopsis

    #include "SDL3/SDL.h"

bool SDL_SetWindowOpacity(SDL_Window *window, float opacity);

Description

The parameter opacity will be clamped internally between 0.0f (transparent) and 1.0f (opaque).

This function also returns false if setting the opacity isn't supported.

Function Parameters

window

the window which will be made transparent or opaque.

opacity

the opacity value (0.0f - transparent, 1.0f - opaque).

Return Value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_GetWindowOpacity(3)

Referenced By

SDL_GetWindowOpacity(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS