SDL_SetTextureScaleMode - Man Page

Set the scale mode used for texture scale operations.

Header File

Defined in SDL3/SDL_render.h

Synopsis

#include "SDL3/SDL.h"

bool SDL_SetTextureScaleMode(SDL_Texture *texture, SDL_ScaleMode scaleMode);

Description

The default texture scale mode is

SDL_SCALEMODE_LINEAR .

If the scale mode is not supported, the closest supported mode is chosen.

Function Parameters

texture

the texture to update.

scaleMode

the SDL_ScaleMode
to use for texture scaling.

Return Value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_GetTextureScaleMode(3)

Referenced By

SDL_GetTextureScaleMode(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS